This was fun, trying to capture the mood and theme of The Riddler’s Gift in a book trailer! Now I feel epic ![]()
What kind of fantasy stories would you like to read?
If you enjoy Robert Jordan, Robin Hobb and JRR Tolkien but want something fast and furious with a mystic twist, then you're in the right place. If you've never heard of those epic fantasy writers, read on. I am one of the new breed of fantasy authors who write in a personal, lyrical style. Welcome to my world:

There is a song that drifts on the breeze through all the world. Its rhythms are echoed in our breath, the music is caught in our laughter, hidden in our language, woven through our life. Singers reach for the melody, but it is too delicate to hold and too elusive to remember. As the Ages pass, so the Lifesong retreats under the sounds of our time, its potent beauty and danger ever more a mystery. The Tale of the Lifesong begins here >
What can you find on this site?
I'd like to help you find the best fantasy books around. So apart from reading free samples of my new fantasy series, there's a list of the top fantasy books you simply must read. You can browse my latest fantasy book reviews. In the fantasy writing section I share insights on the craft of writing fantasy novels. And down below you can find my fantasy news section where I blog about the world of magic, myth and mayhem.
What is fantasy fiction?
What makes some books fantasy, and others fact? Both are tales: histories are constructed from records, fantasy stories are crafted from dreams. What matters most is where the books can take you. At the heart of fantasy lies magic, but when the magic respects scientific principles the story becomes science fiction and the effect can be profound: you discover a gateway into another world. Speculative fiction is diverse, it twists into all kinds of shapes in the hands of the best fantasy authors: epic fantasy, sword & sorcery, young adult fantasy, dark fantasy, comic fantasy, gothic horror. Then there are all the exciting variations of science fiction: paranormal, supernatural, time-slip, parallel worlds, futuristic, post-apocalypse and everything else bright minds encounter by asking 'what if?' I believe magic is woven into the fabric of our world. Let me show you.
"In the beginning there was nothing, which exploded." Terry Pratchett
Fantasy News
Book trailer for The Riddler’s Gift
Indie Book of the Day Award

The Riddler’s Gift has been selected for the Indie Book of the Day Award!
As Zarost would say, “If you see the dragon fly, best you drink the flagon dry.”
Time to celebrate!
The best epic fantasy deal: it’s free!
For today and tomorrow only, The Riddler’s Gift is free on Amazon Kindle ( US | UK ). Tell your friends! It’s a great way to start the epic fantasy series that SFBOOK called “Sheer magic”.
A shadow steals across Eyri. One by one, the Lightgifters are snuffed out. When darkness strikes her family, Tabitha receives a dangerous legacy. Soon the Riddler walks beside her, but is he on her side?
The more she searches for answers, the further into treachery she is led. The more she tries to flee, the harder she is hunted. And the more she sings the ancient Lifesong, the more the world begins to change.
Can she grasp her gift before the darkness captures the last of the light?
“In a darkening realm, which is better: the power to save your love, or to save your love from power?”
The Riddler’s Gift is full-length epic fantasy, over 650 pages in print: get it for free today and tomorrow only on Amazon.com or Amazon.co.uk
Award-winning fantasy, suspense, horror and more on sale today
Eight award winners in the 2012 eFestival of Words “Best of the Independent eBook Awards” have reduced the prices of their award-winning novels to 99 cents for August 27 and 28th!
Whether you like to read mysteries, romance, horror, young adult, women’s fiction, or fantasy, this group has it. Are you a writer yourself? Do you want to learn all about digitally publishing your next masterpiece? They’ve got you covered there too.
——————– Award Winners ——————–
Best Mystery/Suspense: Dead is the New Black by Christine DeMaio-Rice
Best Non-Fiction: DIY/Self-Help: Let’s Get Digital by David Gaughran
Best Horror: 61 A.D. by David McAfee
Best Romance: Deadly Obsession by Kristine Cayne
Best Young Adult: The Book of Lost Souls by Michelle Muto
Best Fantasy and Best Novel: The Black God’s War by Moses Siregar III
Best Chick Lit/Women’s Lit: Carpe Bead’em by Tonya Kappes
Award for Best Twist: The Survival of Thomas Ford by John A.A. Logan
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Get all eight award-winning ebooks for $8 at http://amzn.to/MO7qBY
Happy reading!
Scott F. Gray on Fantasy Collaboration
Scott Fitzgerald Gray has been flogging his imagination professionally since deciding he wanted to be a writer and abandoning any hope of a real career in about the fourth grade. That was the year that speculative fiction and fantasy kindled his voracious appetite for literary escapism and a love of roleplaying gaming that still drives his questionable creativity. In addition to his fantasy and speculative fiction writing, Scott has dabbled in feature film and television, was a finalist for the Jim Burt Screenwriting Prize from the Writers’ Guild of Canada, and currently consults and story edits on projects ranging from overly obscure indie-Canadian fare to Neill Blomkamp’s somewhat less-obscure “District 9” and the upcoming “Elysium.”
A Prayer for Dead Kings and Other Tales is the current centerpiece for the shared world mentioned in this post (the Endlands). Scott’s latest book is We Can Be Heroes.
More info on Scott and his work (some of it even occasionally truthful) can be found by reading between the lines at insaneangel.com.
Writing has a reputation as a singular kind of pursuit. We writers are all supposed to be lonely, broken figures locked in our garret workspaces, blindly pursuing our personal muse while our families fret and pace in the drawing room downstairs. And while there’s a part of me that would love to live the life of an 18th-century literary cliche, I don’t fit that mold overly well. Because my creative process and my history of making a kind of living as a writer has been largely shaped around the idea of collaboration.
My writing career started out in Canadian film, where I worked in screenwriting for a number of years, made a pretty good living, and ultimately quit because none of the projects I actually cared about were getting made. But when you work as a screenwriter, you pretty quickly embrace the idea that screenwriting is a highly collaborative process. At its worst, screenwriting is the experience of having your ideas beaten down and second-guessed by people who can’t do what you do (but that’s a topic for a different post, probably). But at its best — which I’ve been fortunate enough to see a fair bit of — screenwriting is about a shared creative vision. It’s about making your own ideas stronger and sharper by the process of having other people add to them. It’s about recognizing specific limitations and having to focus the work to adapt to them. It’s about hearing other people’s ideas and riffing off those ideas to come up with ideas you never would have thought of on your own.
A lot of years later, I spend a lot of my time working in collaboration with a ton of other people as a freelance editor and occasional designer for the Dungeons & Dragons game. I write fantasy and speculative fiction, most of which takes place in a shared world of my own creation (the Endlands). There’s a lot to be said for the single-author worlds that all epic-fantasy fans are familiar with, from Middle Earth to Westeros to the lands of the Wheel of Time. But for me, the richness of some of the most memorable fantasy worlds owes itself to the collaborative process by which those worlds were built. The Forgotten Realms, Dragonlance, and Eberron are shared worlds that most fantasy fans with a gaming background know of. Other literary examples include “Thieves’ World” and C.J. Cherryh’s “Merovingen Nights” books. And don’t forget what’s probably the grandfather of shared-world fantasy, the Hyborian Age — created by Robert E. Howard but vastly expanded upon by DeCamp and Carter, Roy Thomas, Kurt Busiek and Tim Truman, and many more.
For those who haven’t worked in a shared-world creative milieu, I think it’s easy to assume that it must be hard for a writer to feel good about having to give up some of the autonomy that creativity so often demands. But here’s a lame analogy. I know pretty much nothing about music, but the process of writing in a collaborative environment has always struck me as probably being something like what it feels like to play in a really great band. You as an individual might be great at what you do, but being able to riff off of the ideas and explorations of other people can take what you do to a whole new level. And in this lame analogy, the writer who absolutely can’t stand to have his or her work and ideas subjected to scrutiny, to suggestion, to the confines of history and culture that didn’t spring fully formed from his or her own mind is kind of like the lead guitarist who needs to constantly shred without worrying about what the rest of the band is doing. Or what song is even being played.
For me, there’s something special about worlds crafted through collaboration, because there’s something special about the process of collaboration — and of how that process sharpens, rather than dulls, individual creativity. RPG designers and shared-world authors work through a similar kind of process. All of those same things that are the best parts of screenwriting are wrapped up in the shared-world creative exchange that is game design and tie-in fiction — making your own ideas stronger and sharper, focusing in response to limitations, riffing off of other peoples’ creativity. In a screenwriting context, one has to balance the full scope of the imagination against writing within a production budget or having to make use of specific locations because those are the only locations available. In a shared-world writing, you balance all the things you could possibly do with existing canon and history — with the rules of the world as they’ve been laid down by the writers and designers who came before you.
There’s a great satisfaction in being the creator of pure ideas, for sure. But for me, there’s a different kind of equally great satisfaction that comes from being part of a process of ideas and creativity that’s greater than what I could accomplish on my own. And despite having the freedom as a writer and indie publisher to do whatever the hell I want with no input from or control by anyone else, I will happily continue to collaborate until the day I die.







